There exists a similar analogy in spirit with regards to music, but different in practice because the "goal" of music is not utility. I have chosen to use Raymond's terms but have modified their definitions slightly to adjust for the differences in the two endeavours. The trackers, the home recorders, and the MP3ers are all part of the Bazaar. The major distributors and the distribution mechanisms comprise the Cathedral, siphoning the creative worth of musicians for monetary profit while remaining distant and unreachable from the creative and consumer bases. Today, like with software, thousands of musicians are creating and distributing music over the Internet, primarily because of inherent reasons, such as a love for music or creative ego, rather than any intention of making profit. As a result, a lot of this music is freely copied and distributed, and forms a key component of the Bazaar model. Creativity in the Bazaar occurs in a bottom-up environment (there are no restrictions; it doesn't even have to "work") as opposed to a top-down environment in the Cathedral (the major labels impose "rules" such as "has to sell well" on any creative output).
In other words, if someone distributes a song to many people, then it is likely that more than one person will use it as a starting point for a new-derivative work. Each of the people who create these works will do something very different (given the subjective nature of music) and distribute these modified works. Now more people are going to have access to this work which they will use as a starting base and the cycle will go on. The time evolution of the work follows a "non-linear" path or trajectory, and the differences (however you measure it) between any two paths grows exponentially over time. The non-linearity in the system results in non-determinism: each time this song creation process is repeated, what will happen will be extremely different from what happened before (thus the increased amount of total creativity). It is almost as if the work has a life of its own (the term for this is "emergence"). This evolution of this emergence has tremendous implications for issues regarding creativity, intellectual property, and censorship in music, and, ultimately, the future of the Cathedral.
Compare what happens in the major label Cathedral to what happens in a FMA Bazaar. The Cathedral essentially dictates what gets played on the marketplace. Mainstream publicity channels such as MTV and commercial radio are part of the Cathedral. Every creative work that comes out bearing the major label mark has gone through a bureaucratic approval process in the Cathedral, having been deemed to fulfill certain requirements for propriety, profitability, and controllability. It's debatable whether the artistic content of these works are even an issue.
I assert that the Cathedral is dying, and the reasons it will die are as follows: (i) Top-down systems cannot adapt as quickly as bottom-up systems. In the digital world, composition and compression technology changes rapidly. If a new format emerges tomorrow, mp3.com is more suited to become mp4.com before a company like Warner Bros. even realises what's happening. (ii) Niche markets in music will be the norm as opposed to being the exception. A large monolithic major label structure is not flexible enough to afford to exploit the small niche markets, whereas the FMAs can cater to every individual's taste. This isn't just because of the Internet, but because of the worry-free manner music is available on an FMA. (iii) Creativity is exponentially and non-deterministically enriched in the Bazaar. (More on this below.) (iv) Intellectual property controls are in direct conflict with points (i)-(iii). This has been argued cogently, in spirit at least, in John Perry Barlow's The Economy of Ideas and Raymond's The Cathedral and the Bazaar. The salient points are that worrying about intellectual property slows down reaction time as one is questioning how controllable a new technological format is, as the RIAA is currently doing with its actions (i); the potential profit margins in niche markets does not make it worth the worry price, generally what you pay the lawyers (ii); and the Bazaar, which enriches creativity in a radical manner, does so only at a risk of not maximising profit (iii).
The Cathedral will lose in competition to the Bazaar for all the cases in (i)-(iv) and Darwinian selection will see to it that the majors go the way of the dinosaurs. Again, I will stress that the bottom-up work model works only so long as the Bazaar remains a bazaar, i.e., the freedoms I speak of above exist (in practice at least). Also, it's possible that Cathedrals today will also adopt the Bazaar model and find other means of generating revenue besides basing it on the control of the spread of creativity.
But what is the fundamental reality? Why are the RIAA and the major distributors afraid of the prolific spread of digital audio? Sure, it threatens their oligopoly, but not just because the Internet has somehow made music more accessible to the masses, but rather because the distribution of music on the Internet follows a non-linear exponential trajectory without control. The fact of the matter is that more and more people are completely apathetic to the intellectual property concerns when downloading or even distributing music online. And they can't afford to be anything but. This scares most people because they cannot control what has happened with their creative output, and it's even more terrifying when the control of creative output is fundamentally linked to economic input. Lack of control on the part of the recording industry means more freedom for the musicians and the listeners. My main thesis here is that it is this freedom that is the key to making the Bazaar model work.
The freedoms I speak of above has the greatest impact on people who create or wish to create music. A few years ago, when I started getting into making recordings, musicians were looking at analog 4-tracks and 8-tracks and saying, hey, we can now produce great sounding albums without spending a lot of money. Today, with digital recording in place, musicians can now produce recordings that sound as good or better than a major label record in their basements. And the digital world has become the great equaliser: musicians can also distribute this music widely, probably better than what a major label would do for the average musician.
This ease of distribution is what makes music free, not how much it costs for the download (it costs someone somewhere something to download an MP3). Music is free because you can let your friend hear it, copy it, play it to their friends, and so on. In a more extreme situation, music is completely free when another musician can use your creation as a starting point for their own creation. This is when Free Music is at its most valuable. And without this freedom, human creativity will not likely be seen at its most awesome potential.
There is a large proliferation of hard disk multitrack recorders in the music scene today. Consider a scenario where you can not only make your songs available mixed down in MP3 format, but also each of the tracks in MP3 format such that software and hardware-based MP3 players can handle data track by track. Imagine the possibilities: Don't like a guitar solo in the middle of the track? Edit it out, or record your own solo! Want to change the drum kit in the drum track? Given the sound to MIDI converters, this will be doable in real-time, so you can assign drum patches to a real drummer. Even the smallest tweak in the mix may result in a new song for the person listening it. Of course, most audiences will listen to what they're fed, but I argue a greater number of people (the audiophiles at least; people who don't play instruments but are picky about sound) will start "fine tuning" songs to suit their own tastes, much the way people adjust brightness and contrast and colour on TV sets. You can have multiple options for a given track and have it randomly played so the song changes everytime you listen to it!
We're only a few steps away from this becoming a reality: multitrack MP3 manipulators are technologically and economically feasible. MIDI already permits this sort of manipulation at the composition level, but unfortunately, there is no format that merges MIDI and sound elegantly. While I believe in compartmentalisation and think the different protocols are suited for the different things they do, it's not inconceivable to imagine a end-user software or hardware machine that takes any combination of MIDI/MP3 (or any arbitrary composition and compression format) and permit track by track manipulation. In fact, even though the process isn't entirely straightforward, many musicians (including myself) have collaborated with others over the Internet by exchanging multitrack soundfiles, tapes and MIDI files, and even interactively, without ever meeting.
The Bazaar model will enable creative endeavours between musicians who have the time and the inclination to pursue a full-time career and those who do not wish to dedicate their life to music exclusively. The latter is generally a requirement for working as part of the Cathedral. Some musicians want to create and then not have to tour, some might not want to promote as actively, and some may just prefer to remain anonymous. All of these musicians will have an excellent opportunity to be heard.
Another method by which I think creative cross-fertilisation will occur is by coupling appreciation of musicians (i.e., payment) with creativity. For example, in one of the FMAs, if the artists get a percentage of advertising revenues based on song downloads, then rather than just having the option of receiving actual cash, they may also receive hard copies of music by other bands. This way, an incestuous relationship between the artists will be developed. Given a large population of musicians, which will grow if the above multitrack models are implemented, this will result in a self-sustaining complex system with unimaginable creative dynamic. We're all musicians as well as listeners. The potential for breeding creativity is even greater if other creative ventures such as software, visual art, and literary art are coupled with music.
Musicians currently make money through a variety of sources: sales of records, merchandise and concert tickets, and royalties from commercial airplay. Freeing music will certainly not be detrimental to the sales of merchandise and concert tickets, nor will it affect compulsory or performance royalties. If anything, it will improve sales since people will continue supporting artists they like by going to their concerts and buying their merchandise. Profits from record sales will also not be affected because people will be encouraged to buy directly from the artist for the added bonuses of liner notes, lyrics sheets, and packaging. Thus Free Music can be used as a marketing tool to ensure that musicians do not starve. An approach where people send the artist a "donation", if they found value in the music they copied, is another way to make money in a direct fashion. This could become an ingrained practice in society, like tipping, where even though there is no enforced requirement to tip for various services, people do anyway.As the Bazaar model follows its complex trajectory, the economic solutions will automatically arise in a complementary manner. Commerce abhors a vacuum.
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